![]() ![]() As a Saiyan, Goku also has enhanced senses of smell, taste and sight, which further increase his combat senses and instincts. Superhuman Senses: Goku is able to think and react at extremely high speeds, easily able to dodge or catch projectiles fired from weapons, or even keep up with incredible combat speeds from his opponents.However, while naturally durable thanks to his Saiyan physiology and training, he does have limits, as other powerful beings as himself can hurt, and potentially kill him, if he does not defend himself correctly, and when purposely lowering his guard and ki to protect him, even an ordinary energy gun shot, was capable of leaving him near death. He can survive attacks that would dramatically harm other fighters. Superhuman Durability: Goku's body is far more durable than that of normal human beings, being essentially invulnerable to all Earthling-made weapons.It's also said that he moves faster than can be seen. Superhuman Speed: Goku can move/react to fast paced fighters, including characters said to be as fast or faster than light, and cross vast distances in a short time span.His physical strength is great enough that he can harm notably durable opponents. He is strong enough to effortlessly break all Earthling-made materials or weapons, move in increased gravity without any discomfort, and even lift a suit capable of sinking through a planet. Superhuman Strength: As a Saiyan, Goku possesses immense physical strength, far more advanced than that of any human being, and most alien races.5.17.3.2 Separate character TransformationsĪs a Saiyan, Goku possesses a vast array of superhuman physical attributes, which he has trained to God-like levels through years of rigorous training.5.15.3.2 Separate Character Transformations.X = X is available on hit or block X = X is only available on hit X = X is available on hit, block, or whiff X = X can be used # times per string (Default is 1) X = X can't be used if Y has been used in the string Sp = Special, Super, and Meteor Attacks. 5L and 2L can only be done a max of 2 times per string total.Landing while in blockstun adds an extra 4F of blockstun. ![]() When hitting an airborne opponent, how many frames for which they cannot air tech. When hitting a grounded opponent, how many frames of hitstun they experience. Landing while in blockstun adds an extra 4 frames of blockstun. Values shown here are for ground blocking. When blocked, how many frames the opponent is stuck in a blocking animation.
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